<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="http://www.codeplex.com/rss.xsl"?><rss version="2.0"><channel><title>IGUSLibrary</title><link>http://iguslibrary.codeplex.com/Project/ProjectRss.aspx</link><description>IGUS&amp;#58; Information Gathering and Utilising System. An IGUS has two parts&amp;#58; The first part is a worldview which is an evolving functional representation of the physical world and the second part is a ...</description><item><title>Updated Wiki: Home</title><link>http://iguslibrary.codeplex.com/Wiki/View.aspx?title=Home&amp;version=11</link><description>&lt;div class="wikidoc"&gt;&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;IGUS&amp;#58; Information Gathering and Utilising System. An IGUS has two parts&amp;#58; The first part is a worldview which is an evolving functional representation of the physical world and the second part is a goal that evolves and seeks an answer within the worldview.&lt;br /&gt;&lt;br /&gt;Published Source Code may supersede latest release code.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;References&lt;/b&gt;&lt;br /&gt;James B. Hartle source article 'The Physics of Now': &lt;a href="http://arxiv.org/abs/gr-qc/0403001" class="externalLink"&gt;http://arxiv.org/abs/gr-qc/0403001&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;Wikipedia article on Genetic Algorithms: &lt;a href="http://en.wikipedia.org/wiki/Genetic_algorithm" class="externalLink"&gt;http://en.wikipedia.org/wiki/Genetic_algorithm&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;Wikipedia article on Turing Machines: &lt;a href="http://en.wikipedia.org/wiki/Turing_machine" class="externalLink"&gt;http://en.wikipedia.org/wiki/Turing_machine&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;</description><author>dionliddell</author><pubDate>Sat, 11 Apr 2009 09:16:46 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Home 20090411091646A</guid></item><item><title>Updated Wiki: Home</title><link>http://iguslibrary.codeplex.com/Wiki/View.aspx?title=Home&amp;version=10</link><description>&lt;div class="wikidoc"&gt;&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;IGUS&amp;#58; Information Gathering and Utilising System. An IGUS has two parts&amp;#58; The first part is a worldview which is an evolving functional representation of the physical world and the second part is a goal that evolves and seeks an answer within the worldview.&lt;br /&gt;&lt;br /&gt;Published Source Code may supersede latest published version.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;References&lt;/b&gt;&lt;br /&gt;James B. Hartle source article 'The Physics of Now': &lt;a href="http://arxiv.org/abs/gr-qc/0403001" class="externalLink"&gt;http://arxiv.org/abs/gr-qc/0403001&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;Wikipedia article on Genetic Algorithms: &lt;a href="http://en.wikipedia.org/wiki/Genetic_algorithm" class="externalLink"&gt;http://en.wikipedia.org/wiki/Genetic_algorithm&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;Wikipedia article on Turing Machines: &lt;a href="http://en.wikipedia.org/wiki/Turing_machine" class="externalLink"&gt;http://en.wikipedia.org/wiki/Turing_machine&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;</description><author>dionliddell</author><pubDate>Sat, 11 Apr 2009 09:16:03 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Home 20090411091603A</guid></item><item><title>Source code checked in, #33023</title><link>http://iguslibrary.codeplex.com/SourceControl/ListDownloadableCommits.aspx</link><description>Supersedes 0.6.2.0</description><author>dionliddell</author><pubDate>Sat, 11 Apr 2009 09:13:01 GMT</pubDate><guid isPermaLink="false">Source code checked in, #33023 20090411091301A</guid></item><item><title>Source code checked in, #32815</title><link>http://iguslibrary.codeplex.com/SourceControl/ListDownloadableCommits.aspx</link><description>Incorrect coding for halting corrected.  Working on yet another new way of scoring worldview this time the worldview and goal tie together through goal steps and worldview predictions.  Not yet complete in this release.</description><author>dionliddell</author><pubDate>Sun, 05 Apr 2009 10:47:25 GMT</pubDate><guid isPermaLink="false">Source code checked in, #32815 20090405104725A</guid></item><item><title>Source code checked in, #32632</title><link>http://iguslibrary.codeplex.com/SourceControl/ListDownloadableCommits.aspx</link><description>Seems to be running OK with new scoring mechanism now in WorldView.</description><author>dionliddell</author><pubDate>Sun, 29 Mar 2009 02:43:22 GMT</pubDate><guid isPermaLink="false">Source code checked in, #32632 20090329024322A</guid></item><item><title>Source code checked in, #32510</title><link>http://iguslibrary.codeplex.com/SourceControl/ListDownloadableCommits.aspx</link><description>Latest lot of changes are in.  Coded new scoring algorithm for worldviewa&amp;#58; now using immediate previous number of snapshots laid down on tape at once for each snapshot being scored.  Compiles but falls over.  Will try and get working version out by Saturday.</description><author>dionliddell</author><pubDate>Wed, 25 Mar 2009 11:51:35 GMT</pubDate><guid isPermaLink="false">Source code checked in, #32510 20090325115135A</guid></item><item><title>Source code checked in, #32460</title><link>http://iguslibrary.codeplex.com/SourceControl/ListDownloadableCommits.aspx</link><description>Won&amp;#39;t yet compile but within next couple of days hope to finish off changes to worldview to allow it to process a chunk of snapshots at a time when calculating score.</description><author>dionliddell</author><pubDate>Tue, 24 Mar 2009 09:41:14 GMT</pubDate><guid isPermaLink="false">Source code checked in, #32460 20090324094114A</guid></item><item><title>Updated Release: IGUSLibrary 0.6.2.0 (Mar 16, 2009)</title><link>http://iguslibrary.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=24784</link><description>&lt;div&gt;
Many changes.  Main change of significance is that the WorldView class now has a brand new way of trying to prevent convergence to a 'best average' or 'repeating' WorldView function.&lt;br&gt; &lt;br&gt;Are we there yet? No.&lt;br&gt; &lt;br&gt;&lt;b&gt;Installation&lt;/b&gt;&lt;br&gt;&lt;ol&gt;
&lt;li&gt;Copy IGUSLibrary dlls to project folder&lt;/li&gt;&lt;li&gt;In project browse to and add IGUS.dll as a reference&lt;/li&gt;&lt;li&gt;Create a class that uses IGUSLibrary and inherits IGUS&lt;/li&gt;&lt;li&gt;Override the RealWorldOutput and RealWorldMovement methods&lt;/li&gt;&lt;li&gt;Separately, create a MissionDelegate to direct the IGUS Goal&lt;/li&gt;&lt;li&gt;Instantiate your IGUS using the (many) parameters&lt;/li&gt;&lt;li&gt;Call the Cycle method until done&lt;/li&gt;&lt;li&gt;Take a look at the LinearIGUS example for a better understanding of usage&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</description><author>dionliddell</author><pubDate>Mon, 16 Mar 2009 18:38:58 GMT</pubDate><guid isPermaLink="false">Updated Release: IGUSLibrary 0.6.2.0 (Mar 16, 2009) 20090316063858P</guid></item><item><title>Released: IGUSLibrary 0.6.2.0 (Mar 16, 2009)</title><link>http://iguslibrary.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=24784</link><description>&lt;div&gt;
Many changes.  Main change of significance is that the WorldView class now has a brand new way of trying to prevent convergence to a 'best average' or 'repeating' WorldView function.&lt;br&gt; &lt;br&gt;Are we there yet? No.&lt;br&gt; &lt;br&gt;&lt;b&gt;Installation&lt;/b&gt;&lt;br&gt;&lt;ol&gt;
&lt;li&gt;Copy IGUSLibrary dlls to project folder&lt;/li&gt;&lt;li&gt;In project browse to and add IGUS.dll as a reference&lt;/li&gt;&lt;li&gt;Create a class that uses IGUSLibrary and inherits IGUS&lt;/li&gt;&lt;li&gt;Override the RealWorldOutput and RealWorldMovement methods&lt;/li&gt;&lt;li&gt;Separately, create a MissionDelegate to direct the IGUS Goal&lt;/li&gt;&lt;li&gt;Instantiate your IGUS using the (many) parameters&lt;/li&gt;&lt;li&gt;Call the Cycle method until done&lt;/li&gt;&lt;li&gt;Take a look at the LinearIGUS example for a better understanding of usage&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</description><author></author><pubDate>Mon, 16 Mar 2009 18:38:58 GMT</pubDate><guid isPermaLink="false">Released: IGUSLibrary 0.6.2.0 (Mar 16, 2009) 20090316063858P</guid></item><item><title>Created Release: IGUSLibrary 0.6.2.0 (Mar 16, 2009)</title><link>http://iguslibrary.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=24784</link><description>&lt;div&gt;
Many changes.  Main change of significance is that the WorldView class now has a brand new way of trying to prevent convergence to a 'best average' or 'repeating' WorldView function.&lt;br&gt; &lt;br&gt;Are we there yet? No.&lt;br&gt; &lt;br&gt;&lt;b&gt;Installation&lt;/b&gt;&lt;br&gt;&lt;ol&gt;
&lt;li&gt;Copy IGUSLibrary dlls to project folder&lt;/li&gt;&lt;li&gt;In project browse to and add IGUS.dll as a reference&lt;/li&gt;&lt;li&gt;Create a class that uses IGUSLibrary&lt;/li&gt;&lt;li&gt;Override the RealWorldOutput and RealWorldMovement methods&lt;/li&gt;&lt;li&gt;Separately, create a MissionDelegate to direct the IGUS Goal&lt;/li&gt;&lt;li&gt;Instantiate your IGUS using the (many) parameters&lt;/li&gt;&lt;li&gt;Call the Cycle method until done&lt;/li&gt;&lt;li&gt;Take a look at the LinearIGUS example for a better understanding of usage&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</description><author>dionliddell</author><pubDate>Mon, 16 Mar 2009 07:30:13 GMT</pubDate><guid isPermaLink="false">Created Release: IGUSLibrary 0.6.2.0 (Mar 16, 2009) 20090316073013A</guid></item><item><title>Released: IGUSLibrary 0.6.2.0 (Mar 16, 2009)</title><link>http://iguslibrary.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=24784</link><description>&lt;div&gt;
Many changes.  Main change of significance is that the WorldView class now has a brand new way of trying to prevent convergence to a 'best average' or 'repeating' WorldView function.&lt;br&gt; &lt;br&gt;Are we there yet? No.&lt;br&gt; &lt;br&gt;&lt;b&gt;Installation&lt;/b&gt;&lt;br&gt;&lt;ol&gt;
&lt;li&gt;Copy IGUSLibrary dlls to project folder&lt;/li&gt;&lt;li&gt;In project browse to and add IGUS.dll as a reference&lt;/li&gt;&lt;li&gt;Create a class that uses IGUSLibrary&lt;/li&gt;&lt;li&gt;Override the RealWorldOutput and RealWorldMovement methods&lt;/li&gt;&lt;li&gt;Separately, create a MissionDelegate to direct the IGUS Goal&lt;/li&gt;&lt;li&gt;Instantiate your IGUS using the (many) parameters&lt;/li&gt;&lt;li&gt;Call the Cycle method until done&lt;/li&gt;&lt;li&gt;Take a look at the LinearIGUS example for a better understanding of usage&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</description><author></author><pubDate>Mon, 16 Mar 2009 07:30:13 GMT</pubDate><guid isPermaLink="false">Released: IGUSLibrary 0.6.2.0 (Mar 16, 2009) 20090316073013A</guid></item><item><title>Source code checked in, #32256</title><link>http://iguslibrary.codeplex.com/SourceControl/ListDownloadableCommits.aspx</link><description>Many changes.  Main change of significance is that the WorldView class now has a brand new way of trying to prevent convergence to a best average or repeating WorldView - functions are what we are after.&amp;#13;&amp;#10;&amp;#13;&amp;#10;Are we there yet&amp;#63; No.</description><author>dionliddell</author><pubDate>Mon, 16 Mar 2009 07:16:30 GMT</pubDate><guid isPermaLink="false">Source code checked in, #32256 20090316071630A</guid></item><item><title>Source code checked in, #31917</title><link>http://iguslibrary.codeplex.com/SourceControl/ListDownloadableCommits.aspx</link><description>Stopped WorldView from converging on an average by penalising for using the same predicted snapshot twice in a row when wrong.</description><author>dionliddell</author><pubDate>Mon, 02 Mar 2009 18:31:42 GMT</pubDate><guid isPermaLink="false">Source code checked in, #31917 20090302063142P</guid></item><item><title>Created Release: IGUSLibrary Beta 0.6.1.1 (Mar 02, 2009)</title><link>http://iguslibrary.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=24116</link><description>&lt;div&gt;
Stopped WorldView from converging on an average by penalising for using the same predicted snapshot twice in a row when wrong.&lt;br&gt;
&lt;/div&gt;</description><author>dionliddell</author><pubDate>Mon, 02 Mar 2009 18:28:36 GMT</pubDate><guid isPermaLink="false">Created Release: IGUSLibrary Beta 0.6.1.1 (Mar 02, 2009) 20090302062836P</guid></item><item><title>Released: IGUSLibrary Beta 0.6.1.1 (Mar 02, 2009)</title><link>http://iguslibrary.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=24116</link><description>&lt;div&gt;
Stopped WorldView from converging on an average by penalising for using the same predicted snapshot twice in a row when wrong.&lt;br&gt;
&lt;/div&gt;</description><author></author><pubDate>Mon, 02 Mar 2009 18:28:36 GMT</pubDate><guid isPermaLink="false">Released: IGUSLibrary Beta 0.6.1.1 (Mar 02, 2009) 20090302062836P</guid></item><item><title>Updated Release: IGUSLibrary Beta 0.6.1.0 (Feb 27, 2009)</title><link>http://iguslibrary.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=23960</link><description>&lt;div&gt;
&lt;b&gt;A number of improvements in IGUSLibrary&lt;/b&gt;&lt;br&gt; &lt;br&gt;&lt;b&gt;Installation&lt;/b&gt;&lt;br&gt;&lt;ol&gt;
&lt;li&gt;Copy IGUSLibrary dlls to project folder&lt;/li&gt;&lt;li&gt;In project browse to and add IGUS.dll as a reference&lt;/li&gt;&lt;li&gt;In project class include IGUSLibrary&lt;/li&gt;&lt;li&gt;Take a look at the LinearIGUS example for usage&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</description><author>dionliddell</author><pubDate>Fri, 27 Feb 2009 19:28:31 GMT</pubDate><guid isPermaLink="false">Updated Release: IGUSLibrary Beta 0.6.1.0 (Feb 27, 2009) 20090227072831P</guid></item><item><title>Released: IGUSLibrary Beta 0.6.1.0 (Feb 27, 2009)</title><link>http://iguslibrary.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=23960</link><description>&lt;div&gt;
&lt;b&gt;A number of improvements in IGUSLibrary&lt;/b&gt;&lt;br&gt; &lt;br&gt;&lt;b&gt;Installation&lt;/b&gt;&lt;br&gt;&lt;ol&gt;
&lt;li&gt;Copy IGUSLibrary dlls to project folder&lt;/li&gt;&lt;li&gt;In project browse to and add IGUS.dll as a reference&lt;/li&gt;&lt;li&gt;In project class include IGUSLibrary&lt;/li&gt;&lt;li&gt;Take a look at the LinearIGUS example for usage&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</description><author></author><pubDate>Fri, 27 Feb 2009 19:28:30 GMT</pubDate><guid isPermaLink="false">Released: IGUSLibrary Beta 0.6.1.0 (Feb 27, 2009) 20090227072830P</guid></item><item><title>Source code checked in, #31864</title><link>http://iguslibrary.codeplex.com/SourceControl/ListDownloadableCommits.aspx</link><description></description><author>dionliddell</author><pubDate>Fri, 27 Feb 2009 19:27:59 GMT</pubDate><guid isPermaLink="false">Source code checked in, #31864 20090227072759P</guid></item><item><title>Created Release: IGUSLibrary Beta 0.6.1.0 (Feb 27, 2009)</title><link>http://iguslibrary.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=23960</link><description>&lt;div&gt;
&lt;b&gt;A number of improvements in IGUSLibrary&lt;/b&gt;&lt;br&gt; &lt;br&gt;&lt;b&gt;Installation&lt;/b&gt;&lt;br&gt;#Copy IGUSLibrary dlls to project folder&lt;br&gt;#In project browse to and add IGUS.dll as a reference&lt;br&gt;#In project class include IGUSLibrary&lt;br&gt;#Take a look at the LinearIGUS example for usage&lt;br&gt; &lt;br&gt;
&lt;/div&gt;</description><author>dionliddell</author><pubDate>Fri, 27 Feb 2009 19:24:24 GMT</pubDate><guid isPermaLink="false">Created Release: IGUSLibrary Beta 0.6.1.0 (Feb 27, 2009) 20090227072424P</guid></item><item><title>Updated Wiki: Home</title><link>http://iguslibrary.codeplex.com/Wiki/View.aspx?title=Home&amp;version=9</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;IGUS&amp;#58; Information Gathering and Utilising System. An IGUS has two parts&amp;#58; The first part is a worldview which is an evolving functional representation of the physical world and the second part is a goal that evolves and seeks an answer within the worldview.&lt;br /&gt; &lt;br /&gt;&lt;b&gt;References&lt;/b&gt;&lt;br /&gt;James B. Hartle source article 'The Physics of Now': &lt;a href="http://arxiv.org/abs/gr-qc/0403001" class="externalLink"&gt;http://arxiv.org/abs/gr-qc/0403001&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;Wikipedia article on Genetic Algorithms: &lt;a href="http://en.wikipedia.org/wiki/Genetic_algorithm" class="externalLink"&gt;http://en.wikipedia.org/wiki/Genetic_algorithm&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;Wikipedia article on Turing Machines: &lt;a href="http://en.wikipedia.org/wiki/Turing_machine" class="externalLink"&gt;http://en.wikipedia.org/wiki/Turing_machine&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;</description><author>dionliddell</author><pubDate>Fri, 27 Feb 2009 19:20:11 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Home 20090227072011P</guid></item></channel></rss>